By ramboofp VER 1.16 + testing mission

put this adoons into your addon directory
for use this addon put this init fiel of your unit

FLASHRAM = loadfile "\FLASHRAM\FLASH.sqf";this addEventHandler ["fired",{_this call flashram}]

if u want a specifique duration of the flash (default is 0.001s) u can add a gamelogic
with this init line: DURATIONF= time in s

Variable used :_RAMBOUF,DURATIONF,DELFLASHRAM,_RAM,_RAMW,_RAMMBOOF,_RAMPOUF,_FLARERAM,_FLARERAM
_FLAR,RAMBOUM

LICENSE: 
This add-on is intellectual property of its authors. All rights are  
reserved, excluding the rights reserved by the developers (Bohemia  
Interactive Studio) and the publishers (Codemasters Ltd) of the game itself.  
Any modification of the add-on is explicitly prohibited, unless authorized  
by the authors (). 
   
Disclaimer:
By installing this addons and necessary files, you agree to assume all damage to yourself, 
This is NOT an official Addon.This addon is in no way affliated with Bohemia Interactive Studios 
or Codemasters thus they cannot be held responsible either.
Use this addon on your own risk.
No one will not be held responsible for any damage these addons might incur.
you assume ALL responsiblity by using this product. 



BUG FIXED:

version 0.25 (alphatesting public)

version 0.50 (internal release)
-handgrenade dont create flash now

version 0.75 (internal release)
-fixed flashbug  
-sqf structure added

version 1.0 
-minor fix
-fixed bug of smock

version 1.1
-adding soldier 
-fix small bug "hk bizon flash"
-try fix the big bug in MP (i think)
-the user can set the duration of the flash 
-sqf structure improve

version 1.15
-mod added all unit use FlashRam

version 1.16
-Variable changed for solve the bug with tracerfx

